Lead Level Designer, Creative Assembly Sofia
His journey has started in the game industry 11 years ago, since then he’s worked over several projects for different companies. Finally, in 2017 he’s joined Creative Assembly and since then he’s worked over: TW Arena, TW Rome 2 – Desert Kingdoms, TW Rome 2 – Rise of the Republic.
TW Arena – the map Totenberg Forest is created by his design and balance, prototyping, set dressing, lighting scripting, etc. https://www.youtube.com/watch?v=j-mTY3ChByY
TW Rome 2: Rise of the Republic – The entire campaign map is done by him. design, game Logic, set dressing, lighting, main camera, vfx