Konstantina embarked on the artistic path from an early age. In the beginning, she worked with watercolors and oil paints, but the technological era changed her course of development to digital art.
She completed her secondary education in Professional High School of Textile and Fashion Design, and her higher education at the Technical University, majoring in Engineering Design, followed by a period of 3D modeling and graphic design until she joined as a Texture Artist at Snapshot Games in early 2018.
– Key participation in the creation of the visual components of Phoenix Point
– Creation of 3D models in the innovative software platform LayAlt.io
– Creation of 3D models in the application Iwalk.bg ”