Rossen Tzvetanov

Rossen Tzvetanov

Lead Environment Artist, Snapshot Games


Professional Experience:
Rossen Tzvetanov started his career in the movie industry, but shortly after Ubisoft opened their office in Sofia, he joined the company. Currently, Rossen is the Lead Environment Artist at Snapshot Games. He is working with a team of Artist and Level Designers to ensure the delivery of fun, beautiful and engaging games. After spending more than 12 years in the games industry he knows what truly makes a good game environment – and it is not only the small details and little stories in the game world. The big picture is what matters the most.

Work highlights:
Rossen has shipped games for almost every game console and PC since the Playstation 2. During his stay at Ubisoft Sofia he had the amazing opportunity to work on some of the biggest IPs in the world: Assassin’s Creed: Liberation and Liberation HD, Assassin’s Creed: Rogue, Assassin’s Creed: Syndicate, Assassin’s Creed: Origins, Assassin’s Creed: Origins – The Curse of the Pharaohs, Tom Clancy’s The Division 2. Currently, he is working on the spiritual successor of the original XCOM – Phoenix Point.