Lead Character Artist, Ubisoft Sofia
Professional Experience:
Zlatina Ganeva started her career in video games 9 years ago, when she joined Ubisoft Sofia as a 3D modeler. As the studio and the projects’ demands grew, she had the opportunity to develop professionally as a Character Artist which was a lifelong dream of hers, and she embraced the challenge. Since then Zlatina has been working with the talented Character Art team of Ubisoft Sofia on a variety of games developed by the studio. As of 2018, Zlatina took up the role of a Lead Character Artist, and many new responsibilities.
Work highlights:
Since 2009, Zlatina had the opportunity and pleasure to contribute to the development of four titles from the Assassin’s Creed franchise: Assassin’s Creed Liberation, Assassin’s Creed Rogue, Assassin’s Creed Origins, as well as the mythological DLC of Assassin’s Creed Origins – “The Curse of the Pharaohs”. For her, it is always the latest project that says is her favorite and the one she is most proud of.