Open Doors at ARC Academy – Foundation in Digital Arts Preliminary Program and Gaming Scholarship Competition
On April 13, at the ARC Academy campus, we welcomed young people who dream of creating video games and are interested in education and development in the creative field.
Antony Christov and Milin Djalaliev welcomed all visitors and opened the event. They talked about the mission of the Academy – to prepare young talents who have a passion for creativity, art and programming to take their future professional path to the industry.
Several lecture slots were held during the day, which aimed to provide more information about our studies, programs and upcoming activities.
Special guests at our Open Doors were our partners from Tuk-Tam and GoodGame, with whom we jointly organized a competition for five partial gaming scholarships for the programs – Game Design, Game Programming, Concept Art, or 3D Art. The deadline for participation is April 26, and the conditions and tasks can be found HERE. Desi Manova, partnership specialist at Tuk-Tam, together with Martin Kadinov, managing partner at TDB Play, and Alexandra Ilieva talked about their common initiative – to help all enthusiasts who want to develop professionally in the field of gaming.
The surprise of the event was the presentation of the new product in the ARC Academy portfolio – the Foundation in Digital Arts preliminary program. Krasimira Manashfi, program manager, explained that it aims to prepare every budding artist who wants to continue his studies in the two-year programs in Concept Art and 3D Art and wants to develop professionally in these areas.
In the next slot of the program, the director of the Game Programming major, Nikolay Dimitrov, talked about what it is like to work as a programmer in a game studio and what are the trends in the use of different programming languages in game development. He then presented the structure of the program, the disciplines and skills students will acquire, and what the career opportunities are after graduation.
Borislav Bogdanov, program director of Game Design, Concept Art and 3D Art majors, presented an interesting presentation in which he explained what it is like to be part of the game industry, what the need for personnel and how the Academy helps students to continue their career path. He then introduced the two-year majors, explaining what subjects are studied during the studies, what the process is for developing the projects in the fourth semester, and what the application requirements are.
In the end, our alumni students – Victoria Tsutsuranova, a 3D artist at Kyodai and Teodor Tenev, Junior Level Designer at Creative Assembly, shared more about their impressions of their journey at ARC Academy, how it helped them realize themselves and why they chose this creative sphere.
After the lecture, visitors had the opportunity to meet the students, lecturers and directors and ask them their questions. They toured the classrooms and played the Mesozoic Mayhem and Actia games created by Graduation 2022/2023.
If you missed this edition of Our Open Doors, don’t worry! You will have another opportunity to visit us on June 16, 2024 (Saturday).