Game Art
Develop your skills as a game artist by studying concept art and 3D modeling for video games
Тhe Program
Game artists are entirely responsible for the visual side of video games. They work in teams with game designers, creating captivating characters, immersive worlds and stunning visual effects.
Our Distance Learning program builds upon traditional artistic skills with modern digital techniques, preparing you for a successful career in the game industry.
The program is 18 months long (3 semesters) and is conducted entirely online with a convenient schedule.
During your studies, you will create conceptual drawings and 3D models, which you will then implement in Unreal Engine.
Game Art
Game Art is the visual side of video games — everything you see on screen, from characters and environments to props, icons and interfaces. The Game Art program develops comprehensive skills in visual game development, teaching you how to bring entire game worlds to life.
You will study both 2D and 3D art — key disciplines used at every stage of game creation, from early concept sketches to the final in-game visuals, blending creativity with technical expertise to prepare you for a career as a game artist.
Benefits
ARC Academy provides you with a wide range of knowledge and skills for game development. During the training, you will receive personal feedback and mentoring while working on projects. You will be able to use fully equipped rooms with professional software and hardware.
Industry recognized certificate
Proficiency in specialized software
Personalized feedback and mentorship
Strong portfolio
For Whom
This program is suitable for aspiring game artists who want to develop their professional skills in creating visual content for games – whether it’s character design, environment building or implementing art in Unreal Engine. It provides the necessary preparation for a successful start in the industry.
In short, the program is perfect for those who:
- dream of working in game studios or as freelance artists;
- want to create characters, worlds and props for games;
- already have basic knowledge in traditional and digital arts;
- seek flexible training compatible with their other commitments.
Approach
Distance Learning programs are designed for anyone who wants to dive into the world of video game creation – whether you’re a complete beginner or already have some prior experience and skills.
They are conducted entirely online with a flexible schedule and live lectures.
Schedule: 8-10 hours per week for lectures plus additional time for self-study.
Format: Entirely online, with real-time live lectures.
Support: Get personalized feedback from mentors and access to a vibrant community of alumni and professional.
Skills
During the program, you will deepen and refine your skills in drawing, 3D modeling and working with specialized software. The process involves mastering new tools, techniques and approaches. The program is structured to build the complete profile of a modern game artist.
- Develop designs for characters, worlds and game props.
- Create and texture 3D models.
- Optimize and implement art in Unreal Engine.
- Master visual storytelling techniques.
- Familiarize yourself with workflows used in game studios.
- Build an art portfolio showcasing your 2D and 3D skills.
Curriculum
Over 18 months, you will progressively enhance your artistic talent. During the course you will acquire the knowledge, skills and techniques to work in the game and creative industries.
Semester 1: Game Art Core
This semester will introduce you to the world of game artists, familiarizing you with various aspects of creating visual elements for video games. The training includes many practical assignments and exercises.
- Industry Introduction
- Intro to Game Engines
- Concept Art
- Illustration
- Color Theory & Lighting
- Modeling
- Anatomy & Sculpting
Semester 2: Game Art Production
You’ll build upon your artistic skills, mastering new techniques that you will apply to creating art for games.
- Industry Deep Overview
- Unreal Engine
- Environment Modeling & Texturing
- Character Modeling & Texturing
- Level Architecture
- Concept Art & Illustration
- Lighting & Rendering
Semester 3: Personal Portfolio
This is a practical phase focused on creating a professional portfolio. You will work on individual projects that will showcase your skills and potential for future development in the game industry.
- Portfolio Development
- Soft Skills
Partners
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