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3D Art

Immerse yourself in the process of creating three-dimensional images and animations

  • Early Admission until March 31, 2026
  • Discount €400 off the tuition fee
  • Free Workshop Career guidance from industry professionals

About the Program

The 3D Art programs prepares students with practical skills and in-depth knowledge in 3D modeling, texturing, animation and working with advanced software. The goal of the program is to give you a confident start in your career path in the game industry.

The focus is on practical classes and real project work, and in the final semester, students from all game majors (Game Design, Concept Art and 3D Art) come together in teams to create a prototype game with the support of a studio producer.

The training takes place on-site at our campus, with classes primarily in the evenings and weekends to suit anyone with a busy schedule.

3D Art

3D artists create three-dimensional images and animations that are widely used in creative industries from video games and film to advertising and architecture.

They work with technologies such as computer graphics and digital sculpture to recreate objects and characters with realistic shapes, textures and movement.

Their work combines skills in modelling, animation, illustration and visualisation, each contributing to the construction of complete 3D projects.

Master 3D modeling

Benefits

ARC Academy provides you with a wide range of knowledge and skills for game development. During the training, you will receive personal feedback and mentoring while working on projects. You will be able to use fully equipped rooms with professional software and hardware.

Industry recognized certificate

Experienced mentors

Practical game projects

Strong portfolio

For Whom

The 3D Art program is designed for future 3D artists who want to develop professional skills in creating characters, environments and objects for games. The training provides a solid foundation and hands-on experience necessary for a career in the game industry.

In short, the degree is suitable for those who:

  • want to model and animate characters, creatures, environments and props for games (props);
  • have an interest in digital art and a desire to learn how to work with 3D processing software;
  • love creating visual worlds and turning their ideas into realistic 3D forms.

Approach

The on-campus programs are designed for motivated individuals who want to immerse themselves in a creative environment and grow through intensive, hands-on projects and teamwork. They are suitable for both beginners and those with some prior experience looking for career-oriented training.

Format: Classes take place in person at ARC’s campus in Sofia, within a dynamic and inspiring atmosphere.

Schedule: 8–10 hours per week of lectures and practical exercises, plus around 10 hours of independent work on assignments and projects.

Support: Direct mentorship from industry professionals, regular feedback, and access to an active community of students, alumni, and experts.

Skills

During the training you will deepen and improve your skills in drawing, 3D modeling and working with specialized software. The process includes mastering new tools, techniques and approaches. You will learn to:

  • Create three-dimensional models of environments and game worlds, including landscapes, architectural scenes and objects with visual depth
  • Work with software recognized by 3D professionals
  • Model characters, creatures and costumes, developing skills in sculpting, texturing and creating unique designs
  • Go through the entire process of creating a game – from concept to prototype (demo)
  • Learn the basics of animation and animate 3D models
  • Meet industry demands and how to start a successful career

Curriculum

The 3D Art major is a two-year (4 semesters) program. During the course you will acquire the knowledge, skills and techniques to work in the field of 3D art and you will learn how to use software to create 3D images that are used in the game and creative industries, product companies and architectural studios.

First semester

You will study in depth the basics of art, 3D modeling and animation.

  • Intro
  • Production
  • 3D Art (Intro)
  • Composition
  • Perspective
  • Anatomy
  • Live Drawing
  • Digital Painting (Intro)
  • Traditional Animations (Intro)

Second semester

This semester you will dive deeper into 3D character and environment modeling. You will be introduced to digital sculpting and reinforce your knowledge of animation.

  • Assistance
  • Soft Skills
  • Game Engines (Intro)
  • Chr. Modeling
  • Env. Modeling
  • Animation

Third semester

During the third semester, you will deepen your knowledge of 3D art through lots of practice and projects.

  • Project Structure
  • Game Engines (Advanced)
  • UI/UX Design
  • Advance Chr. Concept Modeling
  • Advance Env. Concept Modeling

Fourth Semester: Game Lab

Your training at ARC Academy ends with a practical phase – Game Lab. In it, students come together to create a video game where everyone contributes the skills they have learned and the career roles they aspire to. 3D artists are involved in the creation of levels, environments and animations according to the profile in which they have specialized.

Lecturers

Our speakers in the program are working professionals with a variety of experience, from mobile games and indie studios to AAA titles. The learning process is interactive, hands-on and each student receives personalized feedback on their progress.

Ivan Koritarev Concept Artist

Borislav Bogdanov Art Director

Emil Sergiev 3D Artist

Evgeny Tenev Lead Game Producer

Ivan Spassov 3D Artist, Snapshot Games

Dilyan Nedelchev Concept Artist

Anthony Christov Co-founder, ARC Academy

Anton Markov CGI Artist

Petar Atanasov 3D Artist, Chase A Cloud

Anatoli Bovyanski 2D Artist at Dreamshot

Stefan Vassilev Senior Gameplay Programmer, Bloober Team

Radoslav Koynov Staff UX Designer, Fortis Games

Nikolay Stanchev Senior Technical Artist, UPP a.s.

Bilyana Stremska Life drawing and gesture sketching

Veselina Davidkova 3D Environment Artist and Illustrator

Alexander Nasonov Videogames Producer, iTales VR

Game Lab

ARC Academy students complete their studies with a practical project, developing a video game as a team. Each participant contributes with their acquired skills, taking on a role that aligns with their career goals—ranging from designers to 2D and 3D artists. Under the guidance of mentors, they create their first game by following the real workflow of an indie studio. This approach not only enhances their technical and creative abilities but also prepares them for the dynamics of the professional environment.

All projects

Threads Of Insanity

Saviours Of Axabras

Candy Chaos

Yunache

Mesozoic Mayhem

Actia

Chainer

CAIM

Partners

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If you would like to find out more about preliminary, campus or distance learning programs, whether they are right for you and how they can help, contact us.

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