Scholarship competition

for all Campus programs

  • Period April 20 – May 10
  • Requirements Assignment and Motivation text
  • Scholarships 4 x 30% from annual fee

The competition

Amusnet recognizes the abundance of talented individuals eager to develop professionally within the creative industries and is committed to supporting them on their journey. For this reason, we are co-organizing a competition for 4 partial scholarships. These will be awarded to candidates seeking professional growth and who wish to train in the two-year programs at ARC Academy – Game Design, 3D Art and Concept Art.

The scholarships cover 30% of the tuition fee for the first year.

This initiative is more than just financial aid, it is an invitation to join a community and take a definitive step toward a successful educatio and then a career in the game and creative industries.



Amusnet

Amusnet is a leading international iGaming provider with over a decade of experience and a portfolio of more than 300 games played across 35+ markets worldwide. The Game Artist division serves as a multidisciplinary creative hub, bringing together diverse talents to craft high-performance gaming worlds.

The company’s dedication to innovation and quality has been recognized with multiple international awards, most recently Best Game Studio at SiGMA South America in April 2026.

3 easy steps to follow

The task

We provide the world, you bring the vision. Based on your chosen program, develop your task by expanding on the story and environment described in the brief.

See the framework below.

The deadline

We are saying START now, the finish line is May 10 at 23:59. The jury will review all applications and select the winners.

*By participating in the competition, you agree to the General Terms and Conditions.



The winners

The winners will be contacted personally by phone. Their names will be published on our website by the end of May, 2026.

The Task

The Last Garden

Deep beneath a ruined world, a hidden sanctuary still breathes. A single garden, untouched by time, grows in the heart of an ancient structure. Strange plants glow softly, fed by an unknown energy. But something is changing… The garden is beginning to wither and whatever has been protecting it is starting to fade. Someone must uncover its secret before the last life disappears.



Concept Art

Show us your imagination and conceptual thinking – draw a character, an environment or design a prop (item, weapon, plant, etc.) of the world that you imagine from the story.

3D Art

Show us a character, an environment or a prop (item, weapon, plant, etc.) of the said world in 3D. You can use any 3D software (Blender, Zbrush, Maya, ect.)

Game Design

Develop the story as a RPG game. The document we expect must contain:

    • Summary (max ½ page)
    • Describe the main character and story (max ½ page)
    • 2 game mechanics (max 1 page)
    • List all the elements of the game: items, enemies, weapons, etc. (max 1 page)
    • Example of a place/zone in the game 
    • Conditions for winning or losing the game (max 2 pages)

Optional: How can the game be scaled with more story or gameplay in the future? (max 1 page)

Submit your assignment


The Jury

The jury members are industry professionals who will look for skills, but also for potential, authenticity and individuality.

You will win them over if you ignite your artistic interests.

Krasimira Vachkova Technical Lead, Game Artists | Amusnet

Mirela Achkova Lead Game Animator | Amusnet

Ralitsa Petrova Game Artist | Amusnet

Past scholarship competitions from Game and Creative studios

Winners of the Scholarship Competition Organized with Our Partners from the International Studio RyseUp Studios

We are announcing a competition for four partial scholarships in partnership with RyseUp Studios

We have announced the five winners of the scholarship competition in partnership with Tuk-Tam and GoodGame

Who are the four winners of the Chibi Phoenix Scholarship Contest?

Chibi Phoenix is providing four partial scholarships to study at ARC Academy

Explore more